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Discussion in 'Future Fallout Game Discussion' started by CthuluIsSpy, Dec 24, 2011.
ZOMG YES, DEM TOMAHWAKS!
What about starting the game in a spaceship, having the choice to blow up earth or just land ?
Of course, it would only change people into ghoul, not the stories, quests and interaction. Even ghoul haters wouldn't notice they have become ghouls.
That would be kind of lame.
You know what would be more cooler? Laser tomahawks made by Enclave who later turn out to be Aliens.
1. Meaningful dialogs.
I mean, too many informations are given by auto journal and quest markers even I don't care about dialogs.
So I want dialog works as real dialogs, not just a accessary.
2. remove quest marker and shitty auto journal.
auto journal of beth since oblivion is really horrible disaster.
it makes quest more idiotic and linear.
3. I want choose what skill to solve the situation my own. not by dialog options.
4. proper rules for Fallout.
rule from fo3 is really a disaster for rpg.
Not if it is Bethesda that deliver it. It would be an instant hit, with 1 000 000 000 copies sold on the first day.
What are you talking about? Fallout 3 was the bestest game ever.
Bethesda would not do something like that. They know how to maker a proper Fallout game.
They may succeed in making games, but their way of making games is more suited for MMO or GTA-like, than a Fallout or an RPG. If they make an MMO or a GTA-like, i would be insterested. (not excited, but at least interested)
(Fast Travel, Open World, lot of underdevellopped factions, nice scenery, randomized actor, sandbox behavior for npc, player house system, switchable radio stations, all would suit well for those games)
Nah, The games they make are great. Morrowind, Oblivion and Fallout 3 were all masterpieces. It would ruin them if they turned them into some GTA crap.
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