Ah... but the gameplay was the problem for both... It was too alien from The Witcher, and they discarded what I liked about the series. The combat of the latter two made Geralt—the previously expert swordsman, into a puppet that flails at trees and barrels by slashing whenever the player clicks the mouse. The normally pragmatic Geralt suddenly lost his satchels and started kneeling in the mud to prepare for the unknown, rather than choosing an appropriate potion on-site for the visibly approaching threat. Gameplay-wise it was nearly as bad as Bethesda's re-imagining of the series gamplay for FO3.