Separate names with a comma.
Discussion in 'General Gaming and Hardware Forum' started by The Commissar, Mar 30, 2007.
How so? Better/more stable?
Better system, better controls, better support. That being said both my Vita and PSP eventually died but it was after 10 years of heavy use.
Yeah, the DS has a lot of enjoyable games, but i do not like playing on a DS emulator. Using the touch controls with a mouse cursor is much less efficient than if i was using the DS pen. Maybe there's some alternative that makes the touch controls on a DS emulator less awkward, but i already have a 3DS. Might as well look for cheap copies on Ebay.
I sometimes notice that my old DS is also starting to have issues. It sometimes doesn't want to power on and requires repeated attempts.
I rather hated how gimmicky this sometimes was used, making controls unnecessarily elaborate.
The worst case for me personally was Metroid Prime Hunters since after a while my wrist would start to hurt. It does make aiming weapons in games really accurate, so at least it has that going for it. I also like going through menus with touch controls.
I hated the controls in Metroid Prime Hunters. It is one game I will not replay again on the DS.
Even Metroid Prime Federation Force is preferable to that game.
I do admit that the stylus was useful for the various menus in games but I disliked gimmicky stuff like the sigils in Castlevania Dawn of Sorrow.
I don't hate it, but i think if it had the same control scheme as the console Prime games, i would have been way kinder to it. I actually would replay it if it played like the console Prime games.
Nintendo always has to justify pandering to the console's gimmick by adding a bunch of stuff that really don't make the game much better. I didn't mind the sigils in Dawn of Sorrow (except the couple of them), but i would have been happy if they weren't there (funnily enough, i think Sigil auto complete themselves in Julius mode).
That would definitely improve the issue with the controls but still leave another problem with Hunters, that the campaign is really boring.
I doubt that any re release on the Switch would fix it.
It is sometimes very annoying like in Aliens Infestation in which I had to use the stylus to switch weapons or the equipment and map screen when select would have been so much easier.
I am having a blues. Some fucking sloppy drugs dealers are using my hallway as a stash and market place, and are being both unprofessional and dirty, litteraly making a pigsty of the place, and every time I try to catch them to tell them to be clean or to fuck off, they are already gone. So I am playing command and conquer, picturing them as GDI's terrorists.
A day later,
Near the end of the NOD campaign. I went back on some old saves from red alert soviet campaign to watch the videos, and boy, each time I play one of these games I can't figure how the command and conquer as a series can have taken the goofy road that started with red alert 2, this abomination, and became more liked for it than for the actual strong themes of the original games.
Not to mention this dull 'canon' that say the allies actually won WW2 in red alert 1, even for the tiberium 'timeline', when the soviet campaign story clearly had much more love put into it during conception.
And the drugs dealers are still around, scattering and vanishing like rats every time I go downstairs. If they want to be like that, hell I never called the cops to deal with my problems but this could be a first. Assuming the cops aren't being bribed to look away, which woudn't fucking surprised me, given how reckless and stupid those dealers are. The only thing they master in the way of discretion is to disappear when a tenant goes down. But if I had the patience I could catch them by watching from the street. Morons.
Finished the Fall of the Trident, Atlantis and Golden Gift campaigns of Age of Mythology. Still all really solid after all these years.
Started the Tale of the Dragon campaign and this feels cheap. And i don't mean cheap as in bullshit dificulty, but the whole campaign feels like a mod. For context, this is the expansion that was made like 14 years after the base game came out, it came out in 2016 and it was made by a different studio (studio responsible for the original and the titans expansion got shutdown in like 2009).
Now, if this was a fanmade mod, i would actually be impressed. But as something made by professionals? It looks and feels cheap. Of course it's made worse by the fact they recycled a bunch of shit from the Asian Dynasties expansion from Age of Empires 3 like sounds and textures, adding to the feeling that this expansion was just thrown together in a short amount of time. It's further made worse by the fact that it's bugged up the ass, the mission i just did had several bugs. Like characters climbing up hills that they shouldn't be able and getting stuck with no way of leaving the hill they just climbed, and the unit i had to stop just gave up and didn't continued the thing it was supposed to do (i had to stop it before it did a certain amount of things).
It's funny that i and many others complain about the direction of the Fallout games and then i complain about something that is similar to the previous work done in another franchise, when i should be happy that i'm getting of the same content i got before. Makes me realize that even if Bethesda tried to appeal to the turn based isometric fans, it would probably still suck ass.
Devil May Cry 5 rules, The Evil Within Drools. I beat Urizen last night and my hand cramped up into a claw for a bit afterwards.
Currently giving The Outer Worlds a go. Not sure how I feel about it yet, but I'm glad I didn't pay full price for it because it's on Gamepass. Also have Alien: Isolation next on my list, which I may go ahead and start tonight.
Wasn't that studio made up of modders that Microsoft hired to continue making stuff for the base game?
Yep, just found an interview:
From what i have read and heard, their expansions to Age of Empires 2 are actually pretty well made. Leads me to believe that the expansion they made to Age of Mythology was rushed.
Really, they became professionals when they got hired by Microsoft. They are now getting paid to make this stuff, and making content that feels this cheap shouldn't be acceptable. Specially the stuff they worked on when they were modders working for free was better made.
But to be fair, the thing that feels cheap with the expansion is the campaign. The Chinese civilization is actually fun to play. The campaign on the other hand feels really bland, specially if you play the original campaign and the Titans campaign right before. There's a noticeable drop in overall quality, from presentation to voice acting. That's not to say the voice acting of the original and the titans campaigns was always great, but it's far better by comparison.
On a positive note, bought Age of Empires: Mythologies for the Nintendo DS for 20 bucks. Tactical turn based combat with an ancient mythology flavor? Sign me up.
Bloodborne is really fun now that I am not dying 40 times on the same part, I think not being recovering from a surgery and having played DMC5 recently prepared me better for it. Still died a bunch tho.
Finally getting into Underrail and enjoying it a lot, can't wait for the next update and Underrail Infusion.
I don't think I ever died more than 3 times in any place in Bloodborne
Spoiler: DLC Spoilers
Besides the DLC bosses
I figure that 40 is an exaggeration but what was giving you trouble?
Yeah, BB is pretty straightforward and well made in that regard. I hate the phrase "git gud", but it kinda rings true in BB, unlike some bullshit parts in DS2/3. Either you're doing something wrong, or you've just stumbled into some difficult area way to early.
Well when I first played it I was recovering from surgery. This time around I am doing pretty well starting from 0, I already beat Father Calzonne and the Cleric Beast.
Yeah, BB really does hold this to be true. DS1 does it quite a good bit but some of the later areas are more bullshit (Tomb of Giants why are these giants so aggressive I can't even see them & Bed of Chaos enough said) and there's a few dumb gotchya! moments in there. DS2 was probably the worst with bullshit areas. BB feels the most fair overall.
I can't think of the overly bullshit parts of DS3 at the moment though. I'm sure there are some, From likes their gotchya bits and unnecessarily hard spots.