Separate names with a comma.
Discussion in 'General Gaming and Hardware Forum' started by The Commissar, Mar 30, 2007.
I'm playing Kingdoms of Amalur: Reckoning for Xbox One. It's great for the most part.
Bought Age of Empires 3 Complete Edition on the steam summer sale. I remember playing this game back in 2007 and thinking it was a disappointment compared to Age of Mythology. Maybe a new playthrough will make me appreciate this game more.
Also bought Far Cry 3 Blood Dragon. I have read that many consider this actually better than Far Cry 3. My stance with Far Cry 3 has actually gotten worse with time, specially because it's patient zero for Ubisoft over-reliance on generic open world games filled with generic bullshit. So maybe Blood Dragon might actually be a good time.
I also need to replay this at some point. I remember liking the overall feel of combat, but the writing and overal story are really bland to me. Plus the whole thing feeling like a MMO in several areas made the game worse.
You guys see this? Man I can't wait!
I like Persona 5, but the slow ass pace of the game really does get more noticeable when I no longer have an entire free week to beat it. You can play it for 5 hours straight and not have a single fight. I miss the turbo button from Trails of Cold Steel.
Witcher 3 is pretty cool. Mortal Kombat 11 is better than I thought it would be.
Witcher 3 is good but overrated. MK11 is a very solid game with a stupid plot (who cares it's MK) and a shitty Krypt that is more like a lootbox game made for phones or some shit.
I haven't got far in Witcher 3 but I do feel it is overrated. It's not like you have a lot of dialog options to work with either. It must be easier to design a game when no skills are being checked.
I think it's a neat story and some of the moments in it are really good. Some of the choices can be tough to make which is good too. It's overall a well done and good game. I just hate hearing about it being the game of this generation or the RPG of the decade, etc when better things happen all around it.
I really hated the way loot and levels was handled. A level 47 peasant pitchfork shouldn't outdo a level 45 legendary hammer that a manifestation of Death dropped. The combat is serviceable for the game but I think I even preferred 2's? It's been awhile but I feel like 2's was slower which made it feel more impactful. Whereas in 3 I'm either just spinning around and ripping through things like paper or I'm doing the spinning around and dodging once in awhile and if I get hit I just eat 10 loafs of bread. I felt like a lot of fights were too easy while random bits could be very annoying, and that the overall feel of it was too floaty. I did play on whatever the default normal difficulty is though.
The story is pretty much what people like about the game. Second would be the atmosphere and world design. I do like playing an open world RPG not made by Bethesda.
What I liked about the Witcher series was the gameplay/combat of (only) the first one, the dice game, the alchemy system, the Iso-camera system, and the RPG aspects.
W2 was disappointing (right off the bat, the camera system was gone, and the combat was purely thrash-about-at-what's-in-front, and bullet-time spell selection). Alchemy was neutered, and pragmatic Geralt was changed into blind assumption Geralt, with the loss of on-demand potion use, and the need to meditate knee deep in the mud/swamp/ whatever terrain before taking potions. I did not like that Geralt's speech options would expand into the assumed gist of the player's selection; you never knew what he was going to say. In one conversation, a peasant thug asks him, 'or what?', and he (totally unexpectedly!) replies, "or I'll kill you"—combat ensued.
W3, I haven't left the tutorial map since day 1 of release; lost interest during the horse riding segment. Been meaning to give it a second chance, but I doubt it's the kind of game I want to play.
Witcher 3 starts to pick up when you stop caring about all the tutorial popups and shit. I would advise turning all of that shit off. The quest where you help the Baron with his missing wife and kid is pretty cool. I chose to turn the little demon baby into a guardian spirit which was a little harder to pull off (since I hate the combat) but definitely worth the story beats.
When it comes to Mortal Kombat I hear people say the story doesn't matter but that is the only reason I play the games these days since I have nobody to fight against. Mortal Kombat X probably had a worse story than Mortal Kombat 11 imo. With them rebooting to the Great Kung Lao era we should finally get some cool new/old stuff. Here are some things I want to see happen...I think they should call it Mortal Kombat 0 or something like that.
Kano gets his cybernetic implants.
Sonya loses her first partner. This guy was shown in the comics but I doubt he will look like that.
More of the original Sub-Zero. Liu Kang might be able to save one of these guys lives...hell maybe he can stop Quan Chi from ever tricking Scorpion.
Great Kung Lao should have a mix of fighting styles to make him interesting. This guy is bald with no hat.
I think Tremor should show up in this one since he was supposed to be in Mortal Kombat Trilogy.
I am curious to see how Raiden fights without being the Thunder God. Also I am curious to see how they further alter the timeline giving us a new version of Mortal Kombat 1.
Cool ideas until you expect no more Noob Saibot. As long as Bi-Han becomes Noob at some point I’m on board.
Someone else would become Noob. I got it. Smoke becomes Noob. Two for one fix on that one.
I've been playing Metro 2033 for the first time. I'm on kind of a post-nuclear kick as of late (Read The Postman and currently reading A Canticle for Leibowitz) that I feel is going to culminate in me replaying Fallout for the first time in a couple of years.
I'm playing it on Ranger Hardcore Mode, which for those who aren't aware is this hyper-immersive mode where all the HUD is disabled, resources are insanely scarce and damage is decidedly realistic (i.e a bullet or two will put you or your enemy down). I'm having an absolute blast. Feeling like a rich man because I've got 20 shotgun shells, and having to literally remember how many shots I've got left as I'm firing because taking the time to open my pack and check my rounds would mean I'm going to get domed or mauled by a mutant, and just spraying and praying means I might fuck myself not just in the battle but long-term since I don't know when the next time I'll need ammo. Same thing with having to check my watch periodically to make sure I've got enough time left on my gask mask filter to explore this bombed out soviet era apartment bloc.
The game is visually beautiful. Graphically and in the presentation of the world. The overcrowded Metro stations with everyone living on top of eachother reminds me of old photos of the London Underground during the blitz. I can practically feel the cold and smell the grim humanity. The surface is absolutely haunting, it feels so incredibly alien and hostile, and everything about it echoes this wonderful melancholy that reminds me of exploring The Glow in Fallout.
Storywise it's nothing to write home about but it is really nice to experience a genuine hero's journey. Artyom following various guide-like figures, then being thrown out on his own as you make your way to Polis Station is great. It reminds me of the sense of journey I got when playing Half-Life 2 or reaching Anor Londo in Dark Souls. I like the mutants being implicitly, and then really not so implicitly, eldritch or straight up supernatural in nature. The idea the nuclear war that ended the world was of such destructive proportions that it basically killed the afterlife and wrought this supernatural punishment on mankind is great.
I can imagine that on lower difficulties without the immersion factor the game is probably decidedly mediocre. The stealth is laughably easy but feels tense and necessary on Ranger Hardcore, the combat is very basic but again on the Ranger Hardcore mode it is massively engaging because of how tense it is. Every bullet counts, and letting a mutant cross the distance between the hole it crawled out of and you is literally the difference between life and death. If the stakes weren't that high I imagine it'd be a lot more boring.
I haven't finished it properly, as I originally decided to play it in English but the voice acting is beyond terrible and I recognize Steve Blum and Yuri Lowenthall at every corner doing their worst Bond villain tier russian accent. I've restarted the game in Russian with english subs and holy fuck the immersion factor jumped up. I'm looking forward to finishing it and moving onto the sequels.
I'm playing Saints Row 2 on Xbox One, since this is the best in the series.
Currently going through Dark Souls Remastered (I'll beat it this time), Last of Us 2 and Persona 5 Royal.
I am playing TLOU2 on hard and P5 on Merciless, altho the last one is not feeling that hard at all, I guess I am just too good at the SMT/Persona battle system.
One consistent issue I am having with alternating between these 3 games is that all of them have run buttons, but all 3 have it mapped to a different button so my muscle memory just fucks me up whenever I switch to the other game, I have crouched in TLOU2 when I meant to run often, and I always have to fiddle with the control in P5R because that one has long stretches of not having to walk around anywhere and adding on top of that switching from a PS4 controller to my PC controller just adds to my hands getting confazzled.
That would be.... interesting enough for me that works. Anything to have Noob still around. Kinda fits the Noob-Smoke slavery thing that happened too. Yeah, I could possibly dig it.
This Kingdom Come game is pretty decent actually. It's a little slow but it feels realistic. But where are all the black people!?
O hey a new Paper Mario game is coming out.
Goddamn it Todd!