Initial Impressions: ME: Andromeda (Spoilers Inside)

Discussion in 'General Gaming and Hardware Forum' started by BigGuyCIA, Mar 16, 2017.

  1. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    Oh sorry, typo. I meant to say science fiction/fantasy settings.

    I'm one of those dudes who links them.

    Was interrupted in making that post by helping the wife out of the bed to get to the bathroom (she broke her leg two weeks ago).

    My bad.

    I acknowledge your superior posting skills and sacrifice a level to your altar.
     
    • [Like] [Like] x 1
  2. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    You shouldn't.

    *Edit
    Besides, the fact how 'rich' and 'deep' a setting is, isn't necessarily a very good metric on its own as far as science fiction goes, because a lot of fantasy stories out there from Terry Prachet to G.G. Martin and Stephen King and also Tolkien include very intrigued and complex worlds/universes. Yet, no one with a sane mind would see those as 'science fiction'. So this alone can not be a very strong factor when it comes to science fiction, if at all. Not that there is a really clear definition for science fiction, but I think many people agree that it doesn't have to be just about the world building or how deep it is. Infact, some very interesting sci-fi stories, like The Man From Earth, contain no 'world building' or 'deep Universe' at all not even any kind of technology, and still count as very clever science fiction.
     
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  3. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    I think both fantasy and science fiction are both linked at imagination levels so that the two don't necessarily have to be different.

    Star Wars
    Babylon Five

    And yes, Mass Effect are sci-fi fantasy novels.

    But I understand your opinion and won't disagree on it. Forget I used LOTR as an example and pretend I just used Star Trek if that's okay.
     
  4. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    THe issue is more that you're using something that's really 'generic' - how rich and deep a setting is - to describe a 'unique' trait. It's like if you would come to the conclussion that bicycles must be as awesome like cars, because they all feature some sort of 'wheel'.
    Again, how rich a setting is, isn't linked to the fact if something is fantasy, science fiction or what ever. You, avove all as a writter should know this better than anyone else, considering the fact how damn many 'short science-fiction' stories are out there ...
     
    Last edited: Apr 1, 2017
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  5. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    You are assuming I like Star Trek and their other copycats.

    Then the Batarians are different, and guess their usual alignment, they are more often than not Villains, Quarians are Space Gipsys, the concept alone is laughable. Again exemplifies the concept of "different = evil" for theMassEffect world. The Batarians even get mostly killed off offscreen.

    Then again the fact you are bringing up that in the end they just sprinkle these races among combatant NPCs is further exemplifying of my point, they are all just the exact same shot with stereotypical traits thrown in for background flavor that never play into anything.
    Wreav, Eve, Mordin and Legion are the only interesting characters on the whole series, altho ME3 did manage to fuck up Legion in the end by making him completely betray what he believed in ME2 because the writers thought the high functioning hive mind was not nice.
     
    Last edited: Apr 1, 2017
  6. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    ME to me, fails as a successful sci fi, when you consider what's in it.

    Nuclear weapons, orbital bombardment, and massive fleets of cruisers, and we never really feel like there's a real war going on.

    We see the occassional cutscene, then it goes 'back to mindless third person shooting and tiny dialogue options you go!'.

    The races are also pretty pathetic, they have lovely backstories and some nice anatomies which are written about them, but they all function ingame the same 'human with a shitty/nice behaviour and a new mesh'.

    Krogans supposedly have redundant organs and other shit, and as far as I am aware of, there's never any scenes where a krogan survives otherwise lethal damage because of this.

    In fact, every krogan in a cutscene is 1 hit killed by weak weapons like handguns...
     
  7. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    Krogans take a lot of bullets to put down so I'd say that's a good reason.
     
  8. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Making enemies arbritrary bullet sponges aren't a good way of showing how 'tough' something is.

    Making them need to get shot in X places, or making damage threshhold is, however.

    ME, ironically, lacks an armour system.

    Which is hilarious.
     
  9. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    Andromeda has one.

    I just finished the game if anyone wants any thoughts on anything.
     
  10. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Oh?

    It has damage threshhold and proper armour mechanics?

    Or just more fucking HP and % modifiers?
     
  11. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    Each piece of armor provides damage resistance per level.
     
  12. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    We've already established that DR is not an armour system, its a health increaser.

    So ME STILL doesn't have an armour system...Something games had in the fucking 90's.
     
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  13. Ediros

    Ediros Water Chip? Been There, Done That

    890
    Feb 4, 2016
    I have to agree with @ThatZenoGuy. Shitout 3 and 4 both feature garbage damage system. A supermutant with a shotgun is a bigger threat than a missle laucher in 3.

    Mass Effect Andromeda has got the same terrible system, which should have died decades ago. Both Fallout 1 and 2 had good armour system.

    Mass Effect Andromeda is just more and more enemies that take 200 bullets to kill instead of 20.
     
  14. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Mhmm well I don't think F1/2s system was that great when it came to armor. It's better than F3 and F4 no doubts, but if I remember correctly higher amounts of armor also gave you more chances to avoid hits and shots, which never made much sense to me wearing power armor. But it has been like 10 years now that I played the old Fallout games ... so forgive me if I get this wrong.
     
  15. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    No doubt that the system was not flawless.

    AC was not only 'dodge rate', it also basically simulated deflection (bullets deflect on hard armours like power armour, while leather armour allows you to dodge, etc), which causes confusion and messes stuff up.

    DR and DT could get rather high, although damage was also quite high, and crits ignored armour entirely (which is another whole issue...)

    But damn, its a good fucking system, especially with some tweaks.

    I'd rather DR-DT, than fucking DR...
     
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  16. joevonzombie

    joevonzombie Buried alive in Golgotha

    595
    Sep 28, 2015
    The Red Letter media guys take on Mass Effect.
     
  17. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Sci-Fi RPG ... alrigh.
     
  18. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    Liana K's video on the whole business with the faces was very good.

     
  19. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    I disagree. Having the same enemies pop up over and over again shows lack of creativity. Vorcha are treated like shit wherever they are and mercenaries are found everywhere, they're not unique to the Terminus. Hell the Blue Suns operate on the Citadel and Eclipse work all over the place as well.

    Even with the different uniforms and races they're all basically the same: armed bullet sponge thugs who kill for pay. There's nothing really distinct about them apart from red, blue and yellow. We're supposed to believe Eclipse has the best tech and biotics, Blue Suns have the best soldiers and tactics and the Blood Pack are savage and tough, but their differences don't stick out that much and we fight them so many times that we don't care, they're just an annoyance.

    Honestly if they were fought a lot less , were actually dangerous and each fought differently they'd stand out more.

    My face is tired so let's get back to Andromeda.
     
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  20. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    I'd rather have enemies which are justified as opponents in-story and setting that I get to know and hate versus enemies which are just "unique" but I get the impression part of this is the fact I love Shooter RPGS and that's not a terribly popular opinion around here.

    I'm currently considering an essay about Andromeda versus the original trilogy.

    Overall, I think Andromeda doesn't have the same emotional connection that the trilogy did or overarching plot but I do think it has potential to be better in the long run.