How many mods is too many? I know people that have hundreds of mods (not over-exaggerated) on a single game, with each mod adding a fair amount of content. I've known people who have modded games to the point where they would no longer work because they had too many, and they were all conflicting with either eachother or the game's original script. I also know people that don't like to add any mods, or will only add one or two to balance out in-technicalities. Is there a such thing as having "too many mods" or a game being "too modded"? How many mods do you have to add before the game your playing becomes a completely other game entirely - unrecognizable to the vanilla version? Discuss.