Obsidian's Project Eternity

Discussion in 'General Gaming and Hardware Forum' started by Brother None, Sep 10, 2012.

  1. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    It wouldn't surprise me at all. People throw around a lot of money without even thinking. On the WL2 forums we had one guy who plonked down like 250 without even realizing it is a 4-PC party, instead of 1 PC with followers, and he got really upset.

    It's their money, their right to decide what to do with it. The house tier is clearly pandering to the BioWare crowd. If you're going to pander to one crowd, you'll lose the other.

    And yeah, Tagz, people never quite understand that stretch goal doesn't equal all money being spent on said bonus. It's weird.

    Haven't pledged yet. Can't decide what I want. I already decided against going for the CE/cloth map one because I really don't like the Infinity Engine games nor am I fond of JE Sawyer's work. Now I have to decide between a digital tier or the basic box.
  2. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    I think Pandering to the Bioware crowd would be more Adding Romances for every companion or something.
  3. FearMonkey

    FearMonkey Vault Senior Citizen

    Oct 12, 2011
    They're gonna cruise through those Stretch goals. Wasteland 2 hit nearly $3M and there's no reason why Obsidian wouldn't get close to that if not surpass it.

    Just do a smaller pledge until you decide how much you do want to give and then update your pledge later.
  4. Makagulfazel

    Makagulfazel Adept Bungler of Things Orderite

    Jun 14, 2007
    I cringe a little when people address the developers directly, saying they pulled their funds due to mention of one or two small features they don't like. They sound so goddamn pathetic. Just voice your opinion; if you don't like where it's going, GTFO without the drama.
  5. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    But if you don't throw a huff, then you can't feel important for doing it!
  6. Sobboth

    Sobboth It Wandered In From the Wastes

    Aug 29, 2010
    After a good start/good first video they screw up with the stretch goals.
    This is not that there are so bad but worded in a way that leave a bad taste IMO.
    "What I have discovered is that there are some four-letter words with extra letters like player's house which get very emotional responses. Player's house means casual to some people and PE is NOT a casual game"
    Also I have read somewhere they though PE had a 50/50 probabilty to be funded.
    After W2 success it was obvious that for 1.1 milllion the game would have been funded. So they are simply total idiots or awfull liars or i'm simply wrong and they never said that.
    Plenty of time left anyway and I think they will easily reach 3 millions.
  7. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
    Not really. Obsidian loves(likes to include) player bases/houses/strongholds/castles.

    Anyway player housing has been part of RPGs since the start(page 20 of Dungeons & Dragons Vol III The Underworld & Wilderness Adventures). So I have no idea where all these LARPing comments are coming from(or even what they mean by LARPing).
  8. OakTable

    OakTable Vault Senior Citizen

    Nov 26, 2009
    The LARPing insult is kind of a 4chan thing. A lot of the posters there on the video games board hate Bethesda games and their fans because most people seem to play them just for the sake of dressing up their character or decorating their house.
  9. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Fixed it for you.
  10. OakTable

    OakTable Vault Senior Citizen

    Nov 26, 2009
    Eh, works either way. They both pretty much share the same opinions.
  11. ramessesjones

    ramessesjones It Wandered In From the Wastes

    Oct 27, 2010
    I don't agree with this, there is nothing distinctively Bioware about player housing at all. Bioware games have them, but so do tons of other games including other Western RPGs, Japanese RPGs, action games and several Obsidian games including New Vegas, Alpha Protocol and KOTOR 2. Even Arcanum which is about has hardcore as you can get for a video game, has a house can you buy, even if it's not very functional.

    It's a feature some people might not care about, but so is Linux or Mac support and people aren't throwing tantrums about that.
  12. iii

    iii Vault Dweller

    Oct 10, 2005

    "But Momma said...."


    Seriously I believe some people should really chillax.

    However Obsidian should improve their communication if they want to keep the momentum.
  13. Token-not-found

    Token-not-found It Wandered In From the Wastes

    Nov 11, 2011
    What i can't really understand is why is player housing higher on the "stimulus" scale than extra companions, extra main quest and porting to mac or linux.

    That's what i find odd, if it were up to me i'd put the house at the first stimulus point . (1.1+ mil)
  14. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Houses if done well can be a good thing. For example in Drakensang its part of the story, more or less. You take over the house from a friend you wanted to visit but who got murdered and you investigate now the situation trying to find the murder. For a rather unknown game Drakensang is pretty neat.

    its more about the use of 3D. I think if done correctly it will not "age" that fast but feel "classy".

    Take Half Life 1, Quacke, Doom, Duke Nukem 3D or a couple of Star Wars games as example like Jedi Knight 2 which is a game I like even today despite that its in 3D. Its about the quality of the things around it, like the animations and the use of textures how well the maps are designed etc.

    3D can look awesome. But it requires a really skilled team. I mean its like painting or drawing. You can teach it to everyone. But not everyone will master it. Its the same with 3D really.

    that is something I can completely agree with.
  15. maximaz

    maximaz Sonny, I Watched the Vault Bein' Built!

    Apr 2, 2006
    Well, if it only says that for 200k more, you "get your own house in the game that you can customize, store equipment in, and where your companions hang out, or, as the elves say, "chillax"," what are you supposed to assume? Enlighten me, Einstein, because I'm new to Kickstarter.
  16. 34thcell

    34thcell Look, Ma! Two Heads!

    Sep 22, 2008
    Can assume creating a region, faction and Linux port costs more than a player house?
  17. ramessesjones

    ramessesjones It Wandered In From the Wastes

    Oct 27, 2010
    It could be that it is further down because it's a lower priority than those other things. It also serves as an intermediate step for the 2.2 million goal, which sounds like a pretty big upgrade, but requires them to hit double their original goal, if they just left out the house goal at 2 million and jumped to the big 2.2 million goal, would anyone be upset that there was a gap? If not, then the house is just kind of a bonus.
  18. Ilosar

    Ilosar Vault Fossil

    Apr 20, 2010
    They know they're going to go past that. I'd wager they keep the more juicy bonuses for further down the road. If they can hit 1 million in 1 day, I doubt they'll have any kind of trouble breaching the 2.2 mark unless things go really south.
  19. Buxbaum666

    Buxbaum666 Heterostructured Nanorod oTO Orderite

    Dec 5, 2003
    I pledged 80 bucks, I want a box and the CE is just too expensive.
  20. Sander

    Sander This ghoul has seen it all
    Staff Member Admin Orderite

    Jul 5, 2003
    More content, more QA, more development time in general. These 'goals' should be seen as rewards, not as 'if we get more money, that's all we're going to do'. Get to $1.4 million, and the reward is an extra race - and a bigger world, more money for voice acting, more money for music, more money for QA, more money for development, more money to not have to scrap a lot of stuff at the last minute etc.

    Incidentally, player housing is fine if it's integrated into the storyline and actually useful. That is, something closer to The Sink of Old World Blues than that useless house in Fallout 3 or New Vegas. And that's supposedly what they want to do:
    "In my mind, a player "house" is something like The Sink. A player stronghold would be something like Crossroad Keep, with much more in-depth strategic gameplay."
    "The Sink was our way (though I can't personally take credit for any of it) of addressing an understandable lack of enthusiasm for F:NV's standard housing. It had some nice functionality and good characters/story elements in it (IMO).