Plot-holes and logical inconsistencies of FO3?

Discussion in 'Fallout 3 Discussion' started by Anarchosyn, Dec 29, 2010.

  1. brandonhart61

    brandonhart61 It Wandered In From the Wastes

    113
    Dec 24, 2011
    Let's just say we're at a stand-still. You guys didn't like the game because of plot-holes ect. but I like the game regardless of that because I liked its gameplay, characters and environment even though you didn't. You have your opinion and I have mine, that's why it's a free country
     
  2. Richwizard

    Richwizard Waiting to die Orderite

    Jan 18, 2010
    I happen to like FO3 just fine, in spite of the plot holes. I tend to play as a "prospector"/trader anyway. The holes don't affect that at all. My biggest complaint about FO3 is that it's a little short on quests. There should have been more to do.

    I'm not crazy about the plot holes but I don't let it ruin a good game. Do you consider SuperMario plausible?
     
  3. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    You are comparing Apples with oranges, Mario is a plataformer, Fallout 3 is an rpg, different kinds of games depend on different things.....
     
  4. Richwizard

    Richwizard Waiting to die Orderite

    Jan 18, 2010
    OK, let me ask a different question. Do you consider Arthur Pendragon and his Power Armored knights plausible? How do they fit into the Brotherhood of Steel?
     
  5. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    Those are Easter Eggs, and it has already been said those are not even canon.
     
  6. Richwizard

    Richwizard Waiting to die Orderite

    Jan 18, 2010
    The point is that FO2 is full of things that stretch plausibility, easter eggs or not, and I'm not going to nitpick about it. It's still a great game. FO3 has problems too (as evidenced by the existence of this thread), but I still find it enjoyable, if relatively short. Now that I think about, the length of the game is not my biggest complaint. It's all the freaking crashes!!! New Vegas is much more stable.
     
  7. brandonhart61

    brandonhart61 It Wandered In From the Wastes

    113
    Dec 24, 2011
    I would of thought that Vegas crashed more. It had so many bugs initially that I would of viewed it very negatively, were it not for Obsidians consistant patches, especially since my first playtime was about 21 hours then I went through a gate in Freeside and my save was corrupted. I was so pissed that day...
     
  8. Richwizard

    Richwizard Waiting to die Orderite

    Jan 18, 2010
    New Vegas can still crash occasionally, so don't forget to save. But with the current patches, it seems to run fairly well. FO3 on the other hand, has all the official patches it's ever going to get and it can still crash every few minutes. After a while I just get used to saving constantly, reloading when it CTDs, and just moving on.
     
  9. CthuluIsSpy

    CthuluIsSpy A Smooth-Skin

    636
    Dec 20, 2011
    About plot holes...
    Can someone please explain to me how in FO2 a tribal could put on suit of power armor, an extremely advanced and sophisticated piece of equipment, without training? Or for him to instantly know how to competently use computers, energy weapons, small arms and repair machinery without ever seeing them before?


    In FO1 it made sense, because the PC is from a vault where they have that sort of stuff, and to get Power Armor you have to join the BOS, who know how to use it.
     
  10. aboniks

    aboniks Still Mildly Glowing

    204
    Jan 17, 2012
    Unfortunately, FO2 was made before developers figured out that every video game is supposed to start with the player escaping from/being released from prison. The tribal thing is just an historical anomaly.
     
  11. LambentEarache

    LambentEarache First time out of the vault

    14
    Sep 18, 2011
    I never said robots actually evolved. Only one robot changed its appearance: the Sentry Bot. Granted, it looks much better now. Doesn't look like something straight out of Star Wars.

    Too bad they didn't keep the giant mechs though.
     
  12. sydney_roo

    sydney_roo Still Mildly Glowing

    282
    Nov 24, 2008
    Crashes is the problem I actually never experienced with either Fallout 3 or New Vegas despite constant complaints from the community. I tend to have an abundance of mods but I always use FO3Edit utility which I suppose is the main thing that kept my game from crashing or maybe there's luck factor involved. There are some moments I like about Fallout 3 exploration-wise and it provided a basis for Fallout modders which gave birth to some fantastic work (I am not talking about ridiculous Anime mods or cheat-god items) but I am much more fond of Fallout: New Vegas as a whole due to much better quests, better characters, better everything.
     
  13. TorontoReign

    TorontoReign Shoot me again. I ain't dead yet. Staff Member Moderator

    Apr 1, 2005
    I used F3Edit and I still had crashes.
     
  14. sydney_roo

    sydney_roo Still Mildly Glowing

    282
    Nov 24, 2008
    Then I reckon it has to be Gameryo enginge. It either runs well or terrible.
     
  15. sea

    sea Vault Senior Citizen

    Oct 5, 2009
  16. TorontoReign

    TorontoReign Shoot me again. I ain't dead yet. Staff Member Moderator

    Apr 1, 2005
    I tried it, but I still got way too many crashes. I gave up on it eventually. My next attempt with mods will be with the Ultimate Edition of FNV. I hope I can get a relatively stable load order with good quality mods.
     
  17. DevilTakeMe

    DevilTakeMe Where'd That 6th Toe Come From?

    463
    Sep 12, 2011
    I want to like Fallout 3, I really do. I want to believe that it's good, but I find myself making excuses for all of its excessive shortcomings. I feel as though if I have to make excuses for it in order to accept is as good, I don't really like it, do I?

    The central plot of Project Purity, for instance, is just one long string of circumstances that I find I have to excuse.

    I don't know if it's a plot hole or a logical inconsistency, but take for instance: if you complete Tranquility Lane by playing along with Betty while gleefully telling her how much fun you're having in earshot of dog dad, your dad still says "You saved me" in a voice of wonder, even though he'd refused to do the same. Bonus points if you condemned the Vault 112 residents to a never-ending hell of being killed by Braun over and over again. Double bonus points if you beat Doc the dog with a rolling pin or stabbed him several times as the Pint-Sized Slasher.

    I was hoping for a little more reaction. And I finally had to tell myself, "Maybe they didn't plan out multiple outcomes and only had Liam Neeson for a day."

    At Project Purity, if you decided to blow up Megaton and murder a whole bunch of people, Dad's reaction is infamously... underwhelming.

    "I am teh disappoint in you."

    And it's not even anger. It's like I got caught cheating on a math test or something where I did wrong, but no one got hurt. No, I just killed an entire town, and Dad's only frowning at me in disapproval. I might feel a little bad about it, I might not, but I got away with murder and my only sentence is a look like Dad's debating on sending me to bed without supper.

    I find myself have to excuse the lack of reaction as being parental, unconditional love as being stretched, or that Dad is more interested in Project Purity than a few people in a town he visited.
     
  18. brandonhart61

    brandonhart61 It Wandered In From the Wastes

    113
    Dec 24, 2011
    Exactly, all the games have these inconsistencies in one way or another. Fallout 3 is just the main culprit to be honest, but I still like it.
     
  19. Oppen

    Oppen FIXT n°1 fan

    Dec 26, 2011
    Probably. But the energy weapons are just like any other weapon. You aim, you pull the trigger. Reloading is the only part which could be different. It doesn't mean you actually know how to use it, but practice makes the master. Anyway, I'd expect less recoil with an energy weapon (a laser beam or a plasma steam is not an explosion) than with a regular weapon. That means someone less experienced could use it without hurting himself because he doesn't know how is he supposed to stand. I agree about the use of power armor. The other two points, if your tribal knows how to read, almost knows how to use a computer, the same for repairing.
     
  20. DevilTakeMe

    DevilTakeMe Where'd That 6th Toe Come From?

    463
    Sep 12, 2011
    Who said that the Chosen One hasn't seen more complicated equipment before? Arroyo has had visitors and traders in the past, afterall. Who is the person the Elder sends after first?

    Vic, who had sold the Vault 13 water flasks as holy relics. What is not said is what other things Vic traded, or what other traders may have traded.

    The thing is, there's no telling what kind of equipment Arroyo used to have. The village kept the Vault suit and the Pipboy mainly because they were left almost religious in nature. But did the Vault Dweller only have those two things when he settled in Arroyo? Highly unlikely.

    Either Arroyo traded the other gear away or they couldn't maintain the equipment after years in a tribal environment. It's not impossible for the Tribals to have some kind of equipment. Especially if they have the test in the Temple of Trials where you blow one of the doors open with plastic explosives.

    As for Power Armor, the assumption in Fallout 1 and 2 is that you can just put it on like any other armor, and you wouldn't need "special training" like you did in Fallout 3 and New Vegas. I believe it was more for gameplay balance.