Quakecon 2015: Fallout 4 details

Discussion in 'NMA News and Information' started by TorontoReign, Jul 24, 2015.

  1. I sure like the idea of Deathclaws being mis-understood black people.

    Way to go Bethesda.
  2. PossibleCabbage

    PossibleCabbage Vault 22 Survivor

    Jul 2, 2015
    RPGs by their nature tend not to be difficult. A significant portion of the challenge in these sorts of games is simply "understanding the mechanical systems of the game" so once you figure out how things work, and take the natural step towards using that for your advantage, the game is essentially "solved."
  3. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    Uhmm no, that's puzzle games, not RPGs... at least they weren't before....
  4. TorontoReign

    TorontoReign Guest

    I disagree. Plenty of RPG's are and can be difficult. Consolization (not a word) of cRPG's has diluted the genre to where it has gained mass appeal to dudebros, furries, and transexual space robots. These aren't the RPG's that PC gamers want. Not the ones that favored games similar to Fallout, Arcanum, Planescape; you get the point, right?

    RPG's can only be saved by Kickstarter, but even then what happened to Wasteland 2? Only now with the newest update will it be fixed. I guess Fallout had similar problems, but I feel like bitching. Diviity: Original Sin was a step forward for the genre but the writing sucked. Wasteland 2 was passable at best.

    It gets to the point where you feel like a jaded bastard (like myself) because all of the RPG's released don't interest me.


    Edit: I take that back. Wasteland 2 was good, but fails to live up to massive hype. I'll see what the update does to change my mind.
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  5. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I think, now that I have seen it - don't ask me how I survived it, but I did - that Fallout 4 is made for the kind of people which actually enjoy Terminator:Genitals, or what ever the new one is called.
  6. TorontoReign

    TorontoReign Guest

    I haven't watched it yet, but I wonder if it is better than Salvation and if it gets a bad rap partly because of that, other than, ya know, destroying the franchise completely in the process.
  7. PossibleCabbage

    PossibleCabbage Vault 22 Survivor

    Jul 2, 2015
    I'm not sure I agree. I mean, I've been playing cRPGs since like 1988 and I fell in with the genre because they were easier than other games since you can treat them as puzzles that you can solve. I mean, Donkey Kong needs reflexes that I don't have, whereas Bard's Tale (1985) just requires graph paper and your brain.

    Like the reason Nethack exists is that Rogue is too easy once you have it figured out. That doesn't mean that new games aren't easier than old games in a lot of ways, but it doesn't mean the old ones were precisely hard. I legitimately have more trouble with stuff like the Witcher 2 (because again, it requires twitch reflexes) than stuff like Wizardry 4 or Betrayal at Krondor.
  8. TorontoReign

    TorontoReign Guest

    I missed out on those early 80's games for the most part, but there is something challenging about the old cRPG games derived from Wizardry and Ultima. Making your own maps was a large part of it. It is definitely more difficult without all the handholding modern RPG's offer. Sure, if you know the map some of those games might be easier. Might and Magic 3 was my first exposure to that type of game.

    I always considered Fallout a challenging game when I was younger. Even certain jRPG's can be difficult. Final Fantasy Tactics featured permadeth which I always liked. Games like Darker Dungeons can kick your ass for sure. Dark Souls can be considered an action RPG boasting one of the hardest difficulties around. Even games like that can be simple for those familiar with the game though.

    Twitch based combat can be done right while still focusing on stats so it isn't totally "gamey". Roguelikes are probably the genre I am mostly thinking of when saying RPG's can be difficult. No game is above player skill levels though, so even the hardest game can be simple for a talented player.
  9. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    The BOS will reveal that he is actually the STEEL BORN (gedit? because of the dead baby) and he has a natural gift for wearig Power Armor, because the Vault he was in experimented with him with another strain of FEV that makes him also able to absorb the Radiation out of legendary creatures and gain their powers.
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  10. Transsexual space robots.

    Fallout 4 is an open-world Bioshock with Perks.

    What's funny, is this douchenozzle that used our Kotaku article to get youtube views, is basically afraid of all the things that we wanted in a new Fallout.

    Last edited by a moderator: Jan 9, 2016
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  11. Presper

    Presper First time out of the vault

    Jun 8, 2015
    Theory time! or you could call it head cannon time, whichever is fine. In my desperate attempt to at least make some sense of F3 I theorize that the vault 87 experiment was to create a new race of people to survive the inhospitable wastes, but ultimately failed. Then some Mute ant from the Masters army found the vault and continued the masters plan. The End

    Woah really? When did he steal the article?
  12. As soon as the Kotaku article was released profiling NMA, he released this video.


    Last edited by a moderator: Jan 9, 2016
  13. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    People actually like level scaling.... Freedom with no cosnequences, the future of Gaming!
    • [Like] [Like] x 1
  14. NovaRain

    NovaRain Casual Modder Modder Moderator

    Mar 10, 2007
    For some reason I'd call it the downfall of humanity. :P
    • [Like] [Like] x 1
  15. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    Well, actually Beth changed that. In FO3 is shown that vaults were closed weeks/months before the Judgement Day which...actually makes sense IMO. BUT! On the other hand now Vaults included military experiments and all the experiments still started immediately after the Vaults closed, so...what would have happened if the atomic holocaust never happened?

    In this context Vault 87 is the most idiotic. For the other experiments to work the Enclave/gray government needed a closed environment and/or unaware test subjects. For FEV researches all they needed was PEOPLE, and with ways to replenish their "stockpile". This was handled logically in FO1 where the reasearch was held in a secret facility and the test subjects were unaccountable prisoners of wars. In FO3 instead it was held in a publicly known installation with a finite number of potential test subjects and with the government warning people when a vault couldn't accept new people. What would have happened if they ended using too many vault dwellers? Killed the remaining to not leave witnesses and reopened the vault hoping that no relatives asked what happened to the old ones?

    TL;DR Yeah, the explanation for the East Coast Super Mutants totally makes sense.
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  16. Vault17

    Vault17 Banned

    Jul 6, 2015
    According to Beth, New Vegas doesn't exist.
  17. Mohamed2001

    Mohamed2001 HATE NEWSPAPERS

    Jan 28, 2013
    Even the mechanical systems of Skyrim are easy.

    And don't even let me mention puzzles. Ancient Nords must've been dumb or had memory issues. I mean, who would put the answer of a puzzle over the puzzle itself?! There are exceptions, of course. That puzzle in the Dragon priest's area, the one about animals, and a few others.
  18. Yazman

    Yazman It Wandered In From the Wastes

    Dec 23, 2004
    Yeah, they're such fucking assholes for having books that can actually be opened and read, adding more options for modders as well, instead of just having useless books with nothing but a one-line description.

    Yeah, because romance in Fallout 2 was so much deeper and more complex. I mean it blew my mind how complex and deep romance there was - not only did I have to click on Miria to open a conversation, but I had to actually say a few lines to her as well! Then we got married in a cutscene! WOAH!
    Last edited: Jul 26, 2015
  19. Askorti


    Jun 30, 2015
    Readable books are actually a good idea. I loved reading books in Morrowind and Skyrim. provided they are actually interesting. But it adds opportunity for modders to fill a void.
  20. Hardboiled Android

    Hardboiled Android Vault Fossil

    Jun 7, 2015
    He's upset about one of the few good features.
    Last edited by a moderator: Jan 9, 2016
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