Things you like from Fallout 3

Discussion in 'Fallout 3 Discussion' started by Veers, Jan 15, 2020.

  1. Big No

    Big No Watch as I open and close this door

    Oct 28, 2014
    I think the ingame time advances by several days or so when you travel to the Pitt. It's only noticeable when you check the ingame date before and after you travel. So while it looks like you "teleport" to the Pitt, it's actually been several days.
  2. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    It should be noted that Paradise Falls has raided repeatedly the region and the implications are that they've flat out destroyed several settlements (Daring Dashwood discusses one, another is right next to the place). The thing is that the Capital Wasteland did have settlements before the Raiders and Paradise Falls destroyed them all--probably to transport them to the pitt.

    The Pitt answers a lot of questions about who the slaves are being sold to and who is financing the Raiders.
  3. Dayglow Drifter

    Dayglow Drifter First time out of the vault

    Sep 25, 2018
    The Pitt is probably my favorite part of Fallout 3, the steelyards especially but I also like the little unmarked quest where you are essentially snitching on other slaves to the 'Kapo' type guy that informs to the Ashur's raiders.

    Honorable Mentions:
    • Point Lookout
    • The concept of subway tunnels being the most effective means of moving around a city that has been laid waste by nuclear fire
    Rivet City would have been cool if they had more lore set up for it and you kinda got to interact with the local politics there, but it's the only settlement in the game that comes close to being interesting. Megaton makes no sense and is essentially filled with cartoon characters.
  4. Malpais Dominus

    Malpais Dominus First time out of the vault

    Jun 1, 2020
    Point Lookout would have been a lot better if it didn't have to be constantly dragged down by it's terrible main quest. The Location and side content were great though. I think Fallout 3 pretty much had all really solid and good DLCs except for Mothership Zeta which even if you don't mind how nonsensical it is was very buggy and unpolished.
  5. Dayglow Drifter

    Dayglow Drifter First time out of the vault

    Sep 25, 2018
    I thought the main quest for Point Lookout was actually pretty good, despite there being absolutely no stakes because both those guys kinda sucked.
  6. Atomic Postman

    Atomic Postman Vault Fossil

    Mar 16, 2013
    Point Lookout dropped the ball with the tribal idea but I am just a sucker for Fallout tribals in general so I'm biased in my criticism.
  7. Malpais Dominus

    Malpais Dominus First time out of the vault

    Jun 1, 2020
    Pretty much the crux of why I dislike it so much but the terrible, goofy portrayal of tribals and the on the nose "hallucination" segment are dishonorable mentions.
  8. Dayglow Drifter

    Dayglow Drifter First time out of the vault

    Sep 25, 2018
    I do agree that they fucked up the presentation of the tribals, though I think the "holographic brain worship" part was cool. Additionally the swampfolk are neat but also just kinda there where they serve no purpose to the plot and have no real lore devoted to them.

    I am completely illiterate when it comes to the Creation Kit but I wonder how difficult it would be to just use the world space and resources from the DLC to write a completely different story? I know that someone did that with Honest Hearts for New Vegas, though I don't recall them doing a particularly good job.
  9. Atomic Postman

    Atomic Postman Vault Fossil

    Mar 16, 2013
    It would be a waste of effort IMO. Even if it were pulled off, it'd still be in Fallout 3.
  10. Black Prince

    Black Prince The Fool on the Hill

    Jul 8, 2020
    Honest Hearts Reborn was okay but it suffered a lot in my opinion from map glitches.

    I feel like Fallout 3 had the right idea but went about it the wrong way. The re-introudction of Super Mutants, the Enclave, and the Brotherhood is kind of a cheap fan-grab, but the overall story was in my opinion pretty tight. You were born in a Vault (but not really) and your dad leaves to pursue a vanity project, and you have to pick up the pieces to find him again. The Wasteland is dead, there's no water, and you can either save everyone or doom everyone. It had a good feel to it, but it went about it all the wrong way.

    The DLCs were alright. Upon playing again, Point Lookout wasn't as good as I remembered it to be but it was still tight. The Pitt is probably the best, and although it was short, it had the best story and moral choice to it. To side with anarchic freedom, and possibly doom everyone to death? Or to continue the rule of a tyrant raider-slaver to ensure order, and possibly a cure for a disease?
  11. Risewild

    Risewild Venerable Relic of the Wastes
    Modder Orderite

    Jun 14, 2014
    It's not worth it. Point Lookout is the most unoptimized DLC you can find.
    The assets are such a mess that you will tank your frames just by looking in certain directions or being in certain places. It also suffers from 3D model and texture errors.

    It's taking us a long time to fix Point Lookout. And once we fix it, it will still not be that good in FO3, it will only be the best in TTW due to the FNV engine.
  12. TorontoReign

    TorontoReign Augmented Staff Member Moderator

    Apr 1, 2005
    Point Lookout looked like someone just dropped everything on the map and called it good.
  13. X-Harmonica03

    X-Harmonica03 First time out of the vault

    Jul 30, 2020
    I like Operation Anchorage. It was kinda cool, and T-51b s my favorite Armour
  14. Dayglow Drifter

    Dayglow Drifter First time out of the vault

    Sep 25, 2018
    Anchorage is rather boring in my opinion but it's premise was decent enough, what little they did for The Brotherhood Outcasts in that DLC was more than Emil could be bothered to include in the base game.