Dragon Age II: now more like Mass Effect 2

Discussion in 'General Gaming and Hardware Forum' started by Brother None, Jul 8, 2010.

  1. Sander

    Sander This ghoul has seen it all
    Staff Member Admin Orderite

    Jul 5, 2003
    Kind of, but the wheel had the consequence of having to work with keywords instead of properly written out lines. One of the most infuriating things about the Mass Effect games was when your character would say something different than you thought he would say.
  2. mor

    mor Where'd That 6th Toe Come From?

    Jun 18, 2010
    that what i thought, i tried the first fable for a 2 hours and got bored and ever since i get that guilt because i keep seeing that guy (who in 30 years will look like the pedophile from family guy) speaking about his marvelous game and his dog and milo and how there consequences and walking in the gray area and i alway feel like he is full of it but couldnt back it up...
    so i am happy with all the decisive opinions regarding fable because its confirms what i felt all along.
  3. mor

    mor Where'd That 6th Toe Come From?

    Jun 18, 2010
    nahh its just ptsd
  4. Bal-Sagoth

    Bal-Sagoth Water Chip? Been There, Done That

    Nov 1, 2008
    Alright alright, don't get all RPGCodex elitist on me. I realize all of us here (myself included) are super nerds and differentiate the difference between RPGs, but mainstream casuals and reviewers do not. Mark my words, Diablo III will be hailed as the savior to PC RPG gaming, win countless RPG GotY and just general GotY awards and absolutely smash the charts when it comes to sales. Diablo III is an RPG, it may be a different RPG when compared to others but it is an RPG all the same.

    And yeah as far as those screens go, I am not holding my breath. Many here know that I am a champion of the PS3 and console gaming in general but I do firmly believe there is a line that should not be crossed to dumb down a game just to get more sales on consoles.
    Console and PC gaming offers two different but equally enjoyable experiences and in this case one is being sold short of what could have been an amazing game just to make bank, shame on Bioware.
  5. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    stop dissing Diablo 2. It was very great as Action RPG. Its not Diablos fault when people blame it that it has not deep content just as its not Fallouts fault that its not a "Diablo" ~ even when it seems that some people would love to make it that ...

    the issue is that one of them is seen as "old" while the other as "new". Even though when it isnt really new or inovative. But games sell better when they are inovative. Or so they say. No clue. Mass Effect might be a good game for it self. But its hardly really inovative. Yet many or the magazines slobber over it like its the holy grail of RPGs when in fact what it does is just beeing a part of the long history of making light action RPGs "real" RPGs. There was a difference once between such games like if you want Diablo, Mass Effect and such games like Fallout or similar. Today those kind of lines dont exit anymore and everything that has "roleplay" inside or 1 or 2 dialogues can be already seen as deep game (see Oblivion or Fallout 3 for that matter ...). The term RPG doesnt mean today anything anymore. Not in the same way as in the past where it was a definition like where you would always knew that a game which was called a "shooter" was usualy a straight forward brainless kill-the-nameles-monsters game
  6. Mettle

    Mettle Still Mildly Glowing

    Nov 9, 2007
    IGN XBox preview
    Not a terribly interesting preview, made me want to go to bed and forget this days existence though.
  7. Arden

    Arden Still Mildly Glowing

    Feb 26, 2010
    Three eh? Hope the tards won't be overwhelmed by so many choices. Nice touch with the icons too, with these and full voice acting, who needs the ability to read?


  8. rcorporon

    rcorporon So Old I'm Losing Radiation Signs

    Jan 31, 2008
    Yeah... reading sure sucks. This game is going to blow.
  9. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    Well, there goes the last bit of respect I had for Bioware.

    Their games aren't even close to being RPGs anymore, just action games with dialogue choices.
  10. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    thats still to complex. They should take the inovation a step further and let simply the game decide always for the "badass" option thus making it a simple interactive action movie ... I mean "next gen RPG" ...
  11. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    Oct 13, 2008
    I'd love to hear their response to this, I wonder what it would be.
  12. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    They just say "streamline" instead of dumbed down and "improved experience" instead of "more action". Problem solved
  13. Lexx

    Lexx Background Radiant

    Apr 24, 2005
    That's epic stuff. Really good read. Especially how they maneuver with words.
  14. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    Oh yeah, and this is not true
    We put up to 5 choice options and 5 investigate options per dialog node. There is also a difference between choices (where you are actually deciding something) and giving you the opportunity to express yourself in different ways (which I think is quite cool, but not something I believe we have released any details on yet).
  15. rcorporon

    rcorporon So Old I'm Losing Radiation Signs

    Jan 31, 2008
    That's good news, to be sure. Although, I really wish I could figure out how a dialogue "wheel" is different from simply listing dialogue choices.
  16. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    It's not, it's just kind of annoying. And more cinematic!!!

    If they ever figure out that using the same buttons for skipping dialogue lines and picking dialogue lines is a bad idea, that'll be a huge leap forward.
  17. Arden

    Arden Still Mildly Glowing

    Feb 26, 2010
    What a relief, thanks. Perhaps that IGN-guy could count only to 3. I blame the games hes playing :)
  18. Phil the Nuka-Cola Dude

    Phil the Nuka-Cola Dude Sonny, I Watched the Vault Bein' Built!

    Jul 9, 2004

    Comparing ME/2 to DA:O/KoTOR with the wheel and tree:

    The wheel has one sentence or less, and often doesn't correspond directly to what the voiced character says. The "Go fuck yourself" option might lead to a lengthy speech on how the opposing character isn't such a nice guy. The options on the wheel are supposed to give you the gist of what the PC is going to say, but they didn't do very good job of that in ME/2.

    While with the tree, what you see is what you get. If you click the "Go fuck yourself" line, your character says "Go fuck yourself" (although it's not going to be voiced), and then the NPC responds.

    So the wheel is for voiced PCs and the dialog tree is not. Although the wheel is annoying, a fully voiced dialog tree really wouldn't work either, as you would have already read the response in its entirety before you clicked it.
  19. OakTable

    OakTable Vault Senior Citizen

    Nov 26, 2009
    As far as dialogue wheels and trees are concerned, I could care less. One you read, the other you hear. I'm not really seeing why RPG Codex faggots get their panties in a bunch over it when there are better things to bitch about, like the fact that they removed the interesting Origins in favor of some human guy with a fanfiction-y name.
  20. mor

    mor Where'd That 6th Toe Come From?

    Jun 18, 2010
    i think that the main oppositions to wheel trees because usually its an indication to action orientated game.
    where you dont need to read or think about your choices but choose a predictable stance good up bad down, investigate to the left...
    basically its simple way to skip all dialogue and go back shooting...