Killap already helped me by e-mail...thank a lot Killap !
You did a big piece of work on F2, but still...there are some bugs, that drives me crazy personally...
Like this bug with bomb - if you plant bomb in somebody's pocket and leave the area, it detonates right when you are leaving; but after you came back or when you are leaving again and the person is dead, game crashes. Or when you want to save game after you go back after detonation, it crashes too. Looks like it don't save HP changes for that persons or what and than there is conflict when they are dead but shouldn't...
Another bug is with Cassidy - another NPC's are fine - if the game crashes, his combat disposition (custom) change back to default...he is still coming somewhere out in combat than and it is really annoying to still change it...
One bug is in Mordino's cassino, 2nd floor - it often crashes in combat, looks like error with atack (bad HP checksum ? no idea)...I don't have any other info about that however...
vibalist: I was pretty surprised with that door, too, but I've invested to lockpick a bit and I've opened it for first approach...if I remember, I had lockpick arround 30...? Just invest to it, you need it for Toxic caves elevator anyway...
Or save and try it...if you are not able to open it with about 50 attempts, invest 5 to 10 % to lockpick