Fallout: New Vegas opening cinematic revealed

I gotta say, maybe the guy on the right is just dumbfounded by what's going down. I could see it as the expression of the new guy who doesn't really have any blood on his hands. Just kind of in awe at the whole thing.
 
I think that after shoot in the head there is "war, war never change" part of intro and then cinematic where robot is diging you out. If this is not thesame night were you have been shoot (I`m talking about diging out sequence), then I`m not buying it.
 
The romans sneaking up on the city just had me laugh out loud. They totally don't fit. Then again: what does fit? Getting a bit tired of how a Fallout atmosphere is created: old song, eery empty feeling, it's become quite formulaic. In this case it's extra painful because nothing shown refers to Fallout lore. It's just a bunch of weird stuff with the Fallout atmosphere rubbed into it.

Don't think of them as roman slavers. Think of them as LARP slavers.
 
Faceless_Stranger said:
I gotta say, maybe the guy on the right is just dumbfounded by what's going down. I could see it as the expression of the new guy who doesn't really have any blood on his hands. Just kind of in awe at the whole thing.

But the guy on 'our left' is as dumbfounded at times as the other one. It is just a sucky animation, no explanation's going to redeem that. The mobster's unwavering stare is bugging me too. Did he blink once ? Even if he did it looks all wrong..

Pffhh, whatever õ_o Probably I'm going to watch the intro only once before playing the game and then don't have to return to it (unlike FO1 or FO2 - those intro's are worth revisiting every once in a while. Edit: TicTacs had nice intro vids too, with the Brotherhood and the hummer etc.)
 
alec said:
Getting a bit tired of how a Fallout atmosphere is created: old song, eery empty feeling, it's become quite formulaic. In this case it's extra painful because nothing shown refers to Fallout lore.

Weren't you also criticizing NV for having too much old lore, and deemed it lazy fan service?
 
alec can't be ever satisfied. I don't recall him ever being satisfied with anything in the past seven years I've been here.

As for the intro, I like it. Not quite as universe-defining as Fallout's, not as darkly humorous as Fallout 2's... it's decent. It does a good job of introducing New Vegas and juxtaposing it with the war-torn wastelands, setting up NCR and Caesar's Legion as being at war and the Republic having a temporary technical advantage over the hordes (but not for long) and starting the story.

I, for one, like this change. Less clicking through when starting a new game.
 
la19020102 said:
The OPENING is good,the burial scene feels like Arcanum.i like it.

How is that a good thing in a Fallout game?

Tagaziel said:
alec can't be ever satisfied. I don't recall him ever being satisfied with anything in the past seven years I've been here.

That's because when I am satisfied with something, you guys immediately have to point out how poor my taste is.

terebikun said:
Weren't you also criticizing NV for having too much old lore, and deemed it lazy fan service?

No, I wasn't. I was pointing out that they seem very keen on recycling old assets to pleasure the old fans. Which they are.

I think that maybe you don't really understand what 'lore' means and how it works.
 
alec said:
terebikun said:
Weren't you also criticizing NV for having too much old lore, and deemed it lazy fan service?

No, I wasn't. I was pointing out that they seem very keen on recycling old assets to pleasure the old fans. Which they are.

I think that maybe you don't really understand what 'lore' means and how it works.

Recycle:

a. To extract useful materials from (garbage or waste).
b. To extract and reuse (useful substances found in waste).

4.
a. To use again, especially to reprocess: recycle aluminum cans; recycle old jokes.
b. To recondition and adapt to a new use or function: recycling old warehouses as condominiums
How is that not the same as using old lore?


To each his own. How do you define a true Fallout opening then?
 
If you guys can't reason logically, then don't bother:
my comment in this thread deals with the opening cinematic, not with the game as a whole. If you and terebikun are planning on putting words into my mouth that I have never used, I'm going to start finding that very impolite.

Fact of the matter is that if you are going to do an opening cinematic with Roman soldiers and casinos bathing in light in it no one in his right mind will think: "Oh, that's a Fallout game!" - until you put that coat of creaky 50's music on it.

It shouldn't be only the music that creates the Fallout feeling in the opening cinematic. And for me, it pretty much is.

How is that not the same as using old lore?
Yes, they are using old lore. And ain't that just great: good ol' Marcus will be around, we'll get treated to music that is over ten years old (must be really hard to create Fallouty music), they've re-implemented the traits, ... there's some more stuff.
I'm sure this is good news, wonderful news to a lot of Fallout fans, but what amazes me is that they seem to have forgotten about all the lore that has been sacrificed in this franchise so far. It's too much to name really. And they seem to read over the parts where it is pretty much explicitly mentioned how this big bulk of lore will get even more dumbed down and erased from the franchise with the coming installment. There is no excuse for this and using old lore the way they are now (we're talking about tidbits here, lazily added tidbits to save some of the Fallout feel that they obviously have completely lost all touch with), well, then excuse me for not sharing your enthusiasm.

cogar66 said:
To each his own. How do you define a true Fallout opening then?
I can't. And I think that's the real problem here: the developers obviously seem to think they can and they fail miserably at it.
 
I can't. And I think that's the real problem here: the developers obviously seem to think they can and they fail miserably at it.

A little suggestion here. Don`t say that someone failed miserably when you clearly don`t have slightest clue how to make it better.
 
Mistrz said:
I can't. And I think that's the real problem here: the developers obviously seem to think they can and they fail miserably at it.

A little suggestion here. Don`t say that someone failed miserably when you clearly don`t have slightest clue how to make it better.

I beg to differ, so let me give you an example:



Seeing the above picture I would say that the plastic surgeon who worked on this man failed miserably. But do I know how to fix it? No. Why not? Because it's not my job. That still doesn't mean I can't boldly say that this plastic surgeon failed miserably, though, does it?

Similarly when I compare the cinematic opening of Fallout to the cinematic opening of New Vegas, or when I compare Fallout to Fallout: Brotherhood of Steel or Fallout 3, I see nothing but a continuation of failure and lots of scartissue. Some might be better at hiding those scars under a thick layer of cosmetics than others, but none of them is doing the job right.
 
looks good to me.
Vegas looks good. Relatively lively. interesting contrast with the drunk people stumbling around while on the perimeter guards are keeping raiders (?) at bay. And caecars men preparing...
Nothing wrong with our assailants... looks more appealing than any fallout 3 scene anyway.
Lots of things happening, little things, no Liberty Primes walking about, no brotherhood heroics. I like this simple approach and intro to the game.
One month later, why would it be edited? maybe its like that, its science fiction anyway, Rather back from the grave, this way, then fresh out of mamas womb. its more fantastic, i like.
 
Jesus, alec, easy up a bit. Considering what Fallout franchise has been through, Obsidian did a decent job of returning to the roots of the series. There's a lot of shitty and unfitting content, but what can you do?

Make no mistake, I consider the skirts and casinos as silly and redundant as anyone else, but I can tolerate them, since lots of previous gameplay features are back (and some expanded).

With that in mind, I hope for even more Fallout-y game in a future. Who knows, maybe Bethesda will leave the Fallout franchise to Obsidian if New Vegas will sell enough? It'd certainly make sense profit-wise.
 
Previous gameplay-features? It will still be a FPS tailored for the console crowd with some RPG elements thrown in. They talk about how much more effect the skills and traits and whatnot now have, but I will only believe that when I see it.
 
008fakegames.gif


And that's about it...
 
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