Impressions thread for negative impressions

Discussion in 'Fallout 3 Discussion' started by 3rdRate, Nov 9, 2008.

  1. Kashrlyyk

    Kashrlyyk It Wandered In From the Wastes

    172
    Oct 18, 2004
    All he needs to do is not use VATS and he would loose even without everything on 1.

    Can you continue without loading that much if you change the difficulty setting?
     
  2. cratchety ol joe

    cratchety ol joe Where'd That 6th Toe Come From?

    480
    Sep 2, 2008

    if it is there I see no reason NOT to use it... fact is the cumulative parts of this game allow for 'broken' gameplay

    there is no way a character of 9% unarmed (VATS or no VATS) should be able to punch out 3 armed raiders .. 2 with pistols..

    I could demonstrate HOW I'd prefer such a thing to play out simply by playing FO2 and trying the same thing. there is no way such a character in FO1/2 would defeat 1 armed raider... let alone 3.

    and thus the 'sense' of the game breaks. I think I recall some guy posting about a raider armed with a Chinese sword cutting him up while he stood stock still firing a minigun into her gut... she was wearing a nighty...

    These posts (mine included) help point out how shat the combat system is in this game the mechanics suck, the HP system sucks the armour system sucks, the 'to hit' values are all over the place and mean nothing and i am completely against the 'scalable' enemies based on XP, as in FO2 I want to start of where even a lone dog scares me silly and I run away screaming but end up feeling like the king of the wastes (even then the sight of 2 muties with rockets is enough to put the willies into a high level FO2 char... instagib death :( )

    *Edit; fixed broken quote
     
  3. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Would you say that VATS is some kind of official "cheat mode" ?
     
  4. Kashrlyyk

    Kashrlyyk It Wandered In From the Wastes

    172
    Oct 18, 2004
    Absolutely. That you die, if you don´t use VATS doesn´t change anything, since it is an official part of the game and it is meant to be used. My point was more that with everything on one, you wouldn´t show anything new. It is enough that you could do that with that character.

    I agree on how it should be. Fallout 3 definitely killed the SPECIAL character system.

    What else is getting only 10% of the damage but cheating?
     
  5. Idiotfool

    Idiotfool Still Mildly Glowing

    220
    Apr 12, 2007
    Que?
     
  6. Bosk

    Bosk First time out of the vault

    18
    Nov 19, 2008
    Fallout 3: Cash grab or lazy design?

    Hi guys, this is my first time posting though I'm a long-time F1 & F2 lover and reader of these boards.


    I've been playing F3 quite a lot recently and even enjoying it in parts - my initial disappointment at it's inferiority having subsided.

    The game isn't a total loss, it can be decently atmospheric in parts. Maybe that's why it seems even more like a missed opportunity than if it was a total disaster.
    But there's no doubt in my mind it feels rushed in places, even though I'm told it took 4 years to make. As I'm sure most of you have noticed, it's also extremely bland, unoriginal, and often tedious.



    My question is, what's the cause of this?

    I've come up with a few possibilities:

    - A lazy dev team that couldn't be bothered fleshing the game out any more than they absolutely had to.

    - The dev team lacked talent, and simply didn't have the skill to replicate the storylines, NPCs, dialogues etc. of past games.

    - The dev team was forced to rush the game out with many unfinished elements due to pressure from management or lack of cash to pay for further development.

    - Bethesda simply cashing in on the Fallout liscence and doing as little work as possible to maximise profit.



    What are your thoughts?
     
  7. Ravager69

    Ravager69 Sonny, I Watched the Vault Bein' Built!

    Dec 21, 2007
    Chaotic design. The whole game just looks like a mix of random "cool" ideas, with the story beign recycled from previous two games and changed here and there, so it wouldn't be *exactly* the same. The design process also lacked competent management, with a focused vision of a coherent world, which in turn resulted in lack of consistency in the game overall. Much like Fallout 2, where some places did seem out of place and the atmosphere of settlements was often extremely diffrent (though it managed to keep it close enough).

    When I look at it, it is plain lack of experience - I could as well manage the project and it would pretty much turn out the same (though I would at least hire good writers) - some flashes of good ideas, but lack of skill and experience to finish it out. It seems like whole Beth crew is extremely absent-minded, that's why they can't focus on making a proper game.
     
  8. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    Hmm, not to say anything bad, but I sense another endless flaming thread...
     
  9. k9wazere

    k9wazere It Wandered In From the Wastes

    134
    Nov 20, 2008
    Not wanting to deviate from the formula that made Oblivion successful.

    Being a company where most of your employees are from a business background, and perhaps only 1% are interested in genuinely advancing the genre.
     
  10. TyloniusFunk

    TyloniusFunk It Wandered In From the Wastes

    130
    Nov 19, 2008
    Re: Fallout 3: Cash grab or lazy design?

    I have a pretty significant respect for the peons over at Bethesda. The vast majority are undoubtedly hard working and dedicated to making great games. The real problem was probably a management team unwilling or incapable of making difficult design decisions. Taking the easy way out in most design questions has dovetailed nicely with catering to the lowest common denominator.
     
  11. Public

    Public Sonny, I Watched the Vault Bein' Built!

    May 18, 2006
    Might be all of those points you wrote.
     
  12. Roflcore

    Roflcore Mildly Dipped

    581
    Nov 2, 2008
    Brother None once said: Guts

    And I agree. Their is no vision, just an idea how to make money. Thats never enough for a good game.
     
  13. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    Heh, the US gov't should let Bethesda deal with the crisis, they know how to make money better than any bank out there =) 25 more Elder Scrolls games or so, and the economy is saved! Tax money will become irrelevant :mrgreen:
     
  14. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I think Todd or Hines mentioned once that what they usual do is runing from the concept phase as fast as possible in the actualy "work" and programming to save money and time. Well its definetly one way to make things and software. But in my eyes certainly not a good way.

    Hey one can bitch and say about Bethesda what they want. But he has to admit they have some of the best marketing you see out there. They manage to sell the rest of the world a pretty mediocre to good experience as awesome blockbuster title. And that needs a lot of skill and money.

    Fallout by Bethesda ... like George Lucas directing Lord of the Rings ... maybe ...

    [youtube]http://www.youtube.com/watch?v=lv4Potdpjhw[/youtube]
     
  15. TorontoReign

    TorontoReign Level 27 Wizard Staff Member Moderator

    Apr 1, 2005
    ^^^^^^Hahahahah :rofl: :ok: ^^^^^^^^^

    It's funny because its true.
     
  16. failout

    failout First time out of the vault

    50
    Dec 10, 2008
    That's kind of what this thread is for.

    I uninstalled FO3 today.
     
  17. UncannyGarlic

    UncannyGarlic Sonny, I Watched the Vault Bein' Built!

    Feb 6, 2008
    :clap: :rofl: Very nice and a pretty damn good analogy.
     
  18. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    It was a different thread before it got merged and then you quoted it, so obviously.... :)
     
  19. Public

    Public Sonny, I Watched the Vault Bein' Built!

    May 18, 2006
    Damn, we need to make that kind of a video, but about Fallout 3 by Bethesda!!

    I want to give a voice for Todd!!

    "What I first thought, when I played previous Fallouts, was "Wow...this game would be cool as FPS!". So Me, Emil and Pete, we went to ZeniMax, sucked some dick around, they said "Okay, okay! You got it!", and that's when we started making Pip Boy 3000. Which took us 6 months, because we were so excited"

    It's called "Discussion" not "flaming"
     
  20. UniversalWolf

    UniversalWolf eaten by a grue.

    Aug 28, 2005
    That would be funnier if Peter Jackson's LotR movies weren't apallingly bad.

    I wouldn't trust Peter Jackson to direct a Billy Mays commercial.