So we've had some discussions (or rather, you have--I've been a lurker for a number of years) about Bethesda's dumbing-down of the series, the focus on shooting, the removal of RPG elements. And it's undoubtedly clear that the series is actually enjoying huge success at the same time--why? The other day I went to a place to get my car repaired; I was wearing a Vault-Tec shirt I made myself (I work for a t-shirt company and I'm allowed to make whatever I want to yeah). Anyway--guys says he loves my shirt, tells me he's put numerous hours into Fallout 4, and asks "how are you liking it so far?" I told him I had played it for a number of hours and I wasn't really happy with the way they've removed the depth, quality writing, and RPG mechanics to make it more of an open-world shooter. His response was "Oh see, I'm the other way around. All I wanna do is shoot stuff." I had a similar interaction with a friend who is actually a writer (and a good one): He told me if I want a quality story or depth I can read a book; he plays Fallout so he can "shoot motherfuckers." I'd also like you to take a look at these Facebook comments in response to a recent article about someone beating Fallout 4 without killing: So I have to ask, what is it with this series that's causing Call of Duty kids to even pay attention to it? Is it a result of idiots who latch onto whatever big budget title is out at the time? We all know Bethesda is really good at fooling people into believing they like or even need their products. I guess what I'm wondering is, if they just want to "blow things into bits," why not play something more known or conducive to that want/need? What does this say about the future of Fallout? When Bethesda has removed the roleplaying elements and the complexity of choice-driven gameplay, where will they go next? How soon before Fallout is a series of cutscenes with some shooting in between?