T
TorontoReign
Guest
Rock Paper Shotgun shared something with us today which talks about skeletons and ruin still being present 200 years after the Great War. A short segment can be found below.
So I’m wandering through Fallout 4 , and I come across this old diner, sitting there, neon still lit, almost jaunty in a destroyed land. There’s a guy outside called Wolfgang, a leathered drug dealer, who explains that a mother and son have set up a shop in this diner, and that he wants paying for goods he’s sold to the son.
I go inside, aiming to resolve the problem between the dealer and the son, and get into conversation with the mother. But, looking down, I notice that, despite trading from this place, she hasn’t thought to remove a skeleton from one of the booths. Because why would you remove a skeleton from your shop? Or any of the filth that’s accumulated on the floor?
It’s just one of the weird little things about the world of Fallout 4 that I find confusing and alienating. Little things that nudge me out out my suspension of disbelief that this is a place. Instead of enveloping myself in all its detail, it just gets me wondering, absently, is this how it would be?
The neglected skeleton reminded me of the time I visited Fallout 3’s Three Dog. He’d presumably been broadcasting his radio station from his bunker for a good while, having apparently established it in 2272, five years beforehand, but for some reason his rooms were filled with rubbish and broken filing cabinets. Why wouldn’t he have cleaned up a little? He tapes his broadcasts; the guy had time.