Quakecon 2015: Fallout 4 details

Discussion in 'NMA News and Information' started by TorontoReign, Jul 24, 2015.

  1. Avra

    Avra First time out of the vault

    18
    Jul 25, 2015
    You people are rude with Bethesda. You seem forget how "romance" was in Fallout 2...
     
  2. AskWazzup

    AskWazzup Sonny, I Watched the Vault Bein' Built!

    Aug 21, 2008
    You are missing the insanely detailed interaction there. Do you not see that: Cutting Wood -> Knows Kow To Work With Wood -> Wood Is Hard -> What Else Is Hard And Wood? -> Hint: It's In Your Pants -> Thus, This Woman Is A Crazed, Sexual Freak. Todd Howard is a genius!
     
    • [Like] [Like] x 3
  3. WittyUsername

    WittyUsername First time out of the vault

    49
    Mar 13, 2015
    Can I romance a Deathclaw?
     
  4. fred2

    fred2 Where'd That 6th Toe Come From?

    475
    Nov 2, 2013
    So perks... what I gathered:


    • You choose a new a perk each time you gain level (and probably quest rewards\etc)
    • They gave each perk several skill levels.
    • They removed level requirements, but keyed all perks to specific attribute, making your character selection more important. (Presumably intelligence is no longer the one attribute to win them all)
    • Having specific high special attribute means having bigger\better perks selection in it.
    • There is a intimidation perk tied to charisma.

    I would really like to see you explain why do you think its impossible..
     
  5. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
  6. LordAshur

    LordAshur Banned

    293
    Jul 18, 2015
    Do you mean the marriage or the fact that you can screw with a large number of NPCs in comparison to any other video game?

    Fallout 2 allowed the character to use sex to further their agenda. Which would be a fairly feasible option in a ruthless post-apocalyptic environment. And Bethesda's last attempt to make a romance/marriage system was exactly the same as the one in Fallout 2 (or even worse, since your wife/husband in FO2 actually had some unique dialogue regarding the whole situation). The only difference is that in Skyrim you have more NPCs and you get the option to marry them simply by wearing a necklace.
     
  7. ChildServices

    ChildServices Banned

    319
    May 22, 2015
    FALLOUT EFFECT: INFINITE
     
    • [Like] [Like] x 1
  8. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    You have never heard about the Codex I guess.
     
  9. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    In Fallout 2 the "romance" options were deliberatedly silly, they were never the focus of the game. In the case of one it is a shotgun wedding and you can then sell your spouse into slavery.
     
  10. Avra

    Avra First time out of the vault

    18
    Jul 25, 2015


    Well, it's not seem the focus of Fallout 4 too. It's just a bonus (probably quickly added for stop the "gaymers" complaints). So why crying about this feature ? Thank's God, Bethesda don't added the talking Deathclaws to the lore... can't imagine reactions on NMA, lol.
     
  11. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    You have never played the originals have you? Did you rage register here to complain about us "being rude" to Bethesda?
     
  12. Avra

    Avra First time out of the vault

    18
    Jul 25, 2015

    You don't have argue and you are kinda mad.
     
  13. LordAshur

    LordAshur Banned

    293
    Jul 18, 2015
    Talking Deathclaws still would have been better than what they did with the Super Mutants. If they want to stop "gaymer" complaints, they should make gay characters. Whose gayness doesn't depend on the player character's sex.

    But the whole perk thing is in fact more disturbing than I thought since it's also connected to what I believe is the most worrisome new feature - settlement building. A perk that allows you to build a store? Which SPECIAL stat would that be linked to? I hope that it isn't made so that when you build a settlement, you are actually building it alone with your own bare hands.
     
  14. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    You will probably build the settlement using teddy bears, forks and paper weights as materials.
     
    • [Like] [Like] x 2
  15. Avra

    Avra First time out of the vault

    18
    Jul 25, 2015
    Uh no. It's was a fucking bullshit.

    I didn't feel embarassed about super mutants story of F3 (their origins are explained and it's still logical into Fallout lore), but the first time I discover the talking Deathclaws into Fallout 2... lol, it was hard to take it seriously. edit : even nowadays i can't take it seriously. I hope the last boss into Fallout 4 is not a "talking Deathclaws into power armor" 'cause i have bad feeling about this.
     
    Last edited: Jul 25, 2015
  16. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    "It makes sense in the Fallout lore"

    It's decided you never actually played them.
     
  17. Hardboiled Android

    Hardboiled Android Vault Senior Citizen

    Jun 7, 2015
    It just exemplifies Bethesda's terror in the face of making choices matter.
     
  18. Avra

    Avra First time out of the vault

    18
    Jul 25, 2015

    I don't give a fuck of what do you think. Another race of mutants is still more logical than these mornings cartoons talking deathclaws. Or than the shaman telepathy.

    edit : Anyway, i'm sure a guy like you will talk about "rapping lore" if Bethesda introduced talking deathclaws. And you know it.
     
    Last edited: Jul 25, 2015
  19. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    The Deathclaws were created by the Enclave and they all get massacred when they Kidnapped the human inhabitants of Vault 13. It's obvious you never actually played it. You are obviously just reading thigns off the wiki. Your act is not new, we have seen it before.
     
  20. Hardboiled Android

    Hardboiled Android Vault Senior Citizen

    Jun 7, 2015
    They were both cartoons. The difference being, Fo3 supermutants were cartoons for kiddies, more like something on PBS.